Power Level Limits

Skill Modifier: Your hero’s total modifier with any skill (ability rank + skill rank + advantage modifiers) cannot exceed the series power level +10. This includes untrained skill modifiers using only ability rank, and so sets an effective limit on all abilities associated with skills. (Ex. – So for a PL 10 character your Dexterity + Agility can’t be more than 20.)



Attack & Effect: The total of your hero’s attack bonus and effect rank with that attack cannot exceed twice the series power level. If an effect allows a resistance check, but does not require an attack check, its effect rank cannot exceed the series power level. (Ex. – So for a PL 10 character, your Blast + Dexterity + Ranged Combat can’t be more than 20. For a PL 10 character with Mind Control (which does not require an attack check), Mind Control cannot be above Rank 10.)


Dodge & Toughness: The total of your hero’s Dodge and Toughness defenses cannot exceed twice the series power level. (Dodge comes from Agility + Modifiers. Toughness comes from Stamina + Advantages/Powers.)


Parry & Toughness: The total of your hero’s Parry and Toughness defenses cannot exceed twice the series power level. (Parry comes from Fighting + Modifiers.)


Fortitude & Will: The total of your hero’s Fortitude and Will defenses cannot exceed twice the series power level. (Fortitude comes from Stamina + Modifiers. Will comes from Awareness + Modifiers.)


Now what all this means is that your character has limits. But this doesn’t mean that you have to evenly balance your character’s traits. Example – PL 10 character. You want your Blast power to do massive damage, but don’t care about whether you hit all the time. When you DO hit, you want it to hurt. So you can make the Blast Rank 14, but then your Dexterity and Ranged Combat can only be 6 total. So chances are you won’t be hitting all the time (Dex + RC + d20) but when you do hit, the victim has to roll a toughness check vs DC29!

Power Level Limits

The Breaking darkshifter